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Sse2.Subtract Method

Definition

Important

Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.

Overloads

Subtract(Vector128<UInt64>, Vector128<UInt64>)

__m128i _mm_sub_epi64 (__m128i a, __m128i b)

PSUBQ xmm, xmm/m128

Subtract(Vector128<UInt32>, Vector128<UInt32>)

__m128i _mm_sub_epi32 (__m128i a, __m128i b)

PSUBD xmm, xmm/m128

Subtract(Vector128<UInt16>, Vector128<UInt16>)

__m128i _mm_sub_epi16 (__m128i a, __m128i b)

PSUBW xmm, xmm/m128

Subtract(Vector128<SByte>, Vector128<SByte>)

__m128i _mm_sub_epi8 (__m128i a, __m128i b)

PSUBB xmm, xmm/m128

Subtract(Vector128<Int16>, Vector128<Int16>)

__m128i _mm_sub_epi16 (__m128i a, __m128i b)

PSUBW xmm, xmm/m128

Subtract(Vector128<Int32>, Vector128<Int32>)

__m128i _mm_sub_epi32 (__m128i a, __m128i b)

PSUBD xmm, xmm/m128

Subtract(Vector128<Double>, Vector128<Double>)

__m128d _mm_sub_pd (__m128d a, __m128d b)

SUBPD xmm, xmm/m128

Subtract(Vector128<Byte>, Vector128<Byte>)

__m128i _mm_sub_epi8 (__m128i a, __m128i b)

PSUBB xmm, xmm/m128

Subtract(Vector128<Int64>, Vector128<Int64>)

__m128i _mm_sub_epi64 (__m128i a, __m128i b)

PSUBQ xmm, xmm/m128

Subtract(Vector128<UInt64>, Vector128<UInt64>)

Source:
Sse2.cs
Source:
Sse2.cs
Source:
Sse2.cs

__m128i _mm_sub_epi64 (__m128i a, __m128i b)

PSUBQ xmm, xmm/m128

C#
public static System.Runtime.Intrinsics.Vector128<ulong> Subtract(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right);

Parameters

right
Vector128<UInt64>

Returns

Applies to

.NET 10 és más verziók
Termék Verziók
.NET Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10

Subtract(Vector128<UInt32>, Vector128<UInt32>)

Source:
Sse2.cs
Source:
Sse2.cs
Source:
Sse2.cs

__m128i _mm_sub_epi32 (__m128i a, __m128i b)

PSUBD xmm, xmm/m128

C#
public static System.Runtime.Intrinsics.Vector128<uint> Subtract(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right);

Parameters

right
Vector128<UInt32>

Returns

Applies to

.NET 10 és más verziók
Termék Verziók
.NET Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10

Subtract(Vector128<UInt16>, Vector128<UInt16>)

Source:
Sse2.cs
Source:
Sse2.cs
Source:
Sse2.cs

__m128i _mm_sub_epi16 (__m128i a, __m128i b)

PSUBW xmm, xmm/m128

C#
public static System.Runtime.Intrinsics.Vector128<ushort> Subtract(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right);

Parameters

right
Vector128<UInt16>

Returns

Applies to

.NET 10 és más verziók
Termék Verziók
.NET Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10

Subtract(Vector128<SByte>, Vector128<SByte>)

Source:
Sse2.cs
Source:
Sse2.cs
Source:
Sse2.cs

__m128i _mm_sub_epi8 (__m128i a, __m128i b)

PSUBB xmm, xmm/m128

C#
public static System.Runtime.Intrinsics.Vector128<sbyte> Subtract(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right);

Parameters

right
Vector128<SByte>

Returns

Applies to

.NET 10 és más verziók
Termék Verziók
.NET Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10

Subtract(Vector128<Int16>, Vector128<Int16>)

Source:
Sse2.cs
Source:
Sse2.cs
Source:
Sse2.cs

__m128i _mm_sub_epi16 (__m128i a, __m128i b)

PSUBW xmm, xmm/m128

C#
public static System.Runtime.Intrinsics.Vector128<short> Subtract(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right);

Parameters

right
Vector128<Int16>

Returns

Applies to

.NET 10 és más verziók
Termék Verziók
.NET Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10

Subtract(Vector128<Int32>, Vector128<Int32>)

Source:
Sse2.cs
Source:
Sse2.cs
Source:
Sse2.cs

__m128i _mm_sub_epi32 (__m128i a, __m128i b)

PSUBD xmm, xmm/m128

C#
public static System.Runtime.Intrinsics.Vector128<int> Subtract(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right);

Parameters

right
Vector128<Int32>

Returns

Applies to

.NET 10 és más verziók
Termék Verziók
.NET Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10

Subtract(Vector128<Double>, Vector128<Double>)

Source:
Sse2.cs
Source:
Sse2.cs
Source:
Sse2.cs

__m128d _mm_sub_pd (__m128d a, __m128d b)

SUBPD xmm, xmm/m128

C#
public static System.Runtime.Intrinsics.Vector128<double> Subtract(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right);

Parameters

right
Vector128<Double>

Returns

Applies to

.NET 10 és más verziók
Termék Verziók
.NET Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10

Subtract(Vector128<Byte>, Vector128<Byte>)

Source:
Sse2.cs
Source:
Sse2.cs
Source:
Sse2.cs

__m128i _mm_sub_epi8 (__m128i a, __m128i b)

PSUBB xmm, xmm/m128

C#
public static System.Runtime.Intrinsics.Vector128<byte> Subtract(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right);

Parameters

left
Vector128<Byte>
right
Vector128<Byte>

Returns

Applies to

.NET 10 és más verziók
Termék Verziók
.NET Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10

Subtract(Vector128<Int64>, Vector128<Int64>)

Source:
Sse2.cs
Source:
Sse2.cs
Source:
Sse2.cs

__m128i _mm_sub_epi64 (__m128i a, __m128i b)

PSUBQ xmm, xmm/m128

C#
public static System.Runtime.Intrinsics.Vector128<long> Subtract(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right);

Parameters

right
Vector128<Int64>

Returns

Applies to

.NET 10 és más verziók
Termék Verziók
.NET Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10