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Sse2.Subtract Method

Definition

Overloads

Subtract(Vector128<UInt64>, Vector128<UInt64>)

__m128i _mm_sub_epi64 (__m128i a, __m128i b)

PSUBQ xmm, xmm/m128

Subtract(Vector128<UInt32>, Vector128<UInt32>)

__m128i _mm_sub_epi32 (__m128i a, __m128i b)

PSUBD xmm, xmm/m128

Subtract(Vector128<UInt16>, Vector128<UInt16>)

__m128i _mm_sub_epi16 (__m128i a, __m128i b)

PSUBW xmm, xmm/m128

Subtract(Vector128<SByte>, Vector128<SByte>)

__m128i _mm_sub_epi8 (__m128i a, __m128i b)

PSUBB xmm, xmm/m128

Subtract(Vector128<Int16>, Vector128<Int16>)

__m128i _mm_sub_epi16 (__m128i a, __m128i b)

PSUBW xmm, xmm/m128

Subtract(Vector128<Int32>, Vector128<Int32>)

__m128i _mm_sub_epi32 (__m128i a, __m128i b)

PSUBD xmm, xmm/m128

Subtract(Vector128<Double>, Vector128<Double>)

__m128d _mm_sub_pd (__m128d a, __m128d b)

SUBPD xmm, xmm/m128

Subtract(Vector128<Byte>, Vector128<Byte>)

__m128i _mm_sub_epi8 (__m128i a, __m128i b)

PSUBB xmm, xmm/m128

Subtract(Vector128<Int64>, Vector128<Int64>)

__m128i _mm_sub_epi64 (__m128i a, __m128i b)

PSUBQ xmm, xmm/m128

Subtract(Vector128<UInt64>, Vector128<UInt64>)

Source:
Sse2.cs
Source:
Sse2.cs
Source:
Sse2.cs

__m128i _mm_sub_epi64 (__m128i a, __m128i b)

PSUBQ xmm, xmm/m128

C#
public static System.Runtime.Intrinsics.Vector128<ulong> Subtract(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right);

Parameters

right
Vector128<UInt64>

Returns

Applies to

.NET 10 és más verziók
Termék Verziók
.NET Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10

Subtract(Vector128<UInt32>, Vector128<UInt32>)

Source:
Sse2.cs
Source:
Sse2.cs
Source:
Sse2.cs

__m128i _mm_sub_epi32 (__m128i a, __m128i b)

PSUBD xmm, xmm/m128

C#
public static System.Runtime.Intrinsics.Vector128<uint> Subtract(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right);

Parameters

right
Vector128<UInt32>

Returns

Applies to

.NET 10 és más verziók
Termék Verziók
.NET Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10

Subtract(Vector128<UInt16>, Vector128<UInt16>)

Source:
Sse2.cs
Source:
Sse2.cs
Source:
Sse2.cs

__m128i _mm_sub_epi16 (__m128i a, __m128i b)

PSUBW xmm, xmm/m128

C#
public static System.Runtime.Intrinsics.Vector128<ushort> Subtract(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right);

Parameters

right
Vector128<UInt16>

Returns

Applies to

.NET 10 és más verziók
Termék Verziók
.NET Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10

Subtract(Vector128<SByte>, Vector128<SByte>)

Source:
Sse2.cs
Source:
Sse2.cs
Source:
Sse2.cs

__m128i _mm_sub_epi8 (__m128i a, __m128i b)

PSUBB xmm, xmm/m128

C#
public static System.Runtime.Intrinsics.Vector128<sbyte> Subtract(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right);

Parameters

right
Vector128<SByte>

Returns

Applies to

.NET 10 és más verziók
Termék Verziók
.NET Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10

Subtract(Vector128<Int16>, Vector128<Int16>)

Source:
Sse2.cs
Source:
Sse2.cs
Source:
Sse2.cs

__m128i _mm_sub_epi16 (__m128i a, __m128i b)

PSUBW xmm, xmm/m128

C#
public static System.Runtime.Intrinsics.Vector128<short> Subtract(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right);

Parameters

right
Vector128<Int16>

Returns

Applies to

.NET 10 és más verziók
Termék Verziók
.NET Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10

Subtract(Vector128<Int32>, Vector128<Int32>)

Source:
Sse2.cs
Source:
Sse2.cs
Source:
Sse2.cs

__m128i _mm_sub_epi32 (__m128i a, __m128i b)

PSUBD xmm, xmm/m128

C#
public static System.Runtime.Intrinsics.Vector128<int> Subtract(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right);

Parameters

right
Vector128<Int32>

Returns

Applies to

.NET 10 és más verziók
Termék Verziók
.NET Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10

Subtract(Vector128<Double>, Vector128<Double>)

Source:
Sse2.cs
Source:
Sse2.cs
Source:
Sse2.cs

__m128d _mm_sub_pd (__m128d a, __m128d b)

SUBPD xmm, xmm/m128

C#
public static System.Runtime.Intrinsics.Vector128<double> Subtract(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right);

Parameters

right
Vector128<Double>

Returns

Applies to

.NET 10 és más verziók
Termék Verziók
.NET Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10

Subtract(Vector128<Byte>, Vector128<Byte>)

Source:
Sse2.cs
Source:
Sse2.cs
Source:
Sse2.cs

__m128i _mm_sub_epi8 (__m128i a, __m128i b)

PSUBB xmm, xmm/m128

C#
public static System.Runtime.Intrinsics.Vector128<byte> Subtract(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right);

Parameters

left
Vector128<Byte>
right
Vector128<Byte>

Returns

Applies to

.NET 10 és más verziók
Termék Verziók
.NET Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10

Subtract(Vector128<Int64>, Vector128<Int64>)

Source:
Sse2.cs
Source:
Sse2.cs
Source:
Sse2.cs

__m128i _mm_sub_epi64 (__m128i a, __m128i b)

PSUBQ xmm, xmm/m128

C#
public static System.Runtime.Intrinsics.Vector128<long> Subtract(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right);

Parameters

right
Vector128<Int64>

Returns

Applies to

.NET 10 és más verziók
Termék Verziók
.NET Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10