BaseInputDeviceManager.GetActiveControllers Method

Definition

Retrieve all controllers currently registered with this device at runtime (if direct access is required)

public:
 virtual cli::array <Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^> ^ GetActiveControllers();
public virtual Microsoft.MixedReality.Toolkit.Input.IMixedRealityController[] GetActiveControllers ();
abstract member GetActiveControllers : unit -> Microsoft.MixedReality.Toolkit.Input.IMixedRealityController[]
override this.GetActiveControllers : unit -> Microsoft.MixedReality.Toolkit.Input.IMixedRealityController[]
Public Overridable Function GetActiveControllers () As IMixedRealityController()

Returns

Implements

Applies to