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IMixedRealityInputHandler<T> Interface

Definition

Interface to implement for more complex generic input.

C++
generic <typename T>
public interface class IMixedRealityInputHandler : UnityEngine::EventSystems::IEventSystemHandler

Type Parameters

T

The type of input to listen for.

Derived
Implements
UnityEngine.EventSystems.IEventSystemHandler

Remarks

Valid input types:

Methods

OnInputChanged(InputEventData<T>)

Raised input event updates from the type of input specified in the interface handler implementation.

Applies to

製品 バージョン
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0