GenericJoystickController.UpdateSingleAxisData Method
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Update an Interaction Float data type from a SingleAxis (float) input
C++
protected:
void UpdateSingleAxisData(Microsoft::MixedReality::Toolkit::Input::MixedRealityInteractionMapping ^ interactionMapping);
protected void UpdateSingleAxisData (Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping interactionMapping);
member this.UpdateSingleAxisData : Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping -> unit
Protected Sub UpdateSingleAxisData (interactionMapping As MixedRealityInteractionMapping)
- interactionMapping
- MixedRealityInteractionMapping
Raises a Float Input Changed event when the float data changes
製品 | バージョン |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |