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GKTurnBasedEventHandlerDelegate.HandleMatchEnded(GKTurnBasedMatch) 메서드

정의

[Foundation.Export("handleMatchEnded:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.None, null)]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.None, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 6, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void HandleMatchEnded (GameKit.GKTurnBasedMatch match);
[Foundation.Export("handleMatchEnded:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.None, null)]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.None, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 6, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void HandleMatchEnded (GameKit.GKTurnBasedMatch match);
abstract member HandleMatchEnded : GameKit.GKTurnBasedMatch -> unit
override this.HandleMatchEnded : GameKit.GKTurnBasedMatch -> unit

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