ReverseRandomAccessIterator<TValue>.equal_to Method

Definition

Determines whether two iterators are the same object.

Overloads

equal_to(ReverseRandomAccessIterator<TValue>)

Determines whether the given ReverseRandomAccessIterator<TValue> object is the same as the current ReverseRandomAccessIterator<TValue> object.

equal_to(IInputIterator<TValue>)

Determines whether the given IInputIterator<TValue> object is the same as the current ReverseRandomAccessIterator<TValue> object.

equal_to(ReverseRandomAccessIterator<TValue>)

Determines whether the given ReverseRandomAccessIterator<TValue> object is the same as the current ReverseRandomAccessIterator<TValue> object.

C#
public bool equal_to(Microsoft.VisualC.StlClr.Generic.ReverseRandomAccessIterator<TValue> _Right);

Parameters

Returns

true if the two ReverseRandomAccessIterator<TValue> objects are the same object; otherwise, false.

Applies to

.NET Framework 4.8.1 an aner Versiounen
Produkt Versiounen
.NET Framework 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1

equal_to(IInputIterator<TValue>)

Determines whether the given IInputIterator<TValue> object is the same as the current ReverseRandomAccessIterator<TValue> object.

C#
public virtual bool equal_to(Microsoft.VisualC.StlClr.Generic.IInputIterator<TValue> _Right);

Parameters

_Right
IInputIterator<TValue>

The IInputIterator<TValue> object to compare with the current ReverseRandomAccessIterator<TValue> object.

Returns

true if the two iterators are the same object; otherwise, false.

Applies to

.NET Framework 4.8.1 an aner Versiounen
Produkt Versiounen
.NET Framework 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1