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DesignerVerb Class

Definition

Represents a verb that can be invoked from a designer.

C#
public class DesignerVerb : System.ComponentModel.Design.MenuCommand
C#
[System.Runtime.InteropServices.ComVisible(true)]
public class DesignerVerb : System.ComponentModel.Design.MenuCommand
Inheritance
DesignerVerb
Derived
Attributes

Examples

The following code example demonstrates how to create DesignerVerb objects and add them to the design-time shortcut menu for a component.

C#
using System;
using System.ComponentModel;
using System.ComponentModel.Design;
using System.Collections;

/* This sample demonstrates a designer that adds menu commands
    to the design-time shortcut menu for a component.

    To test this sample, build the code for the component as a class library, 
    add the resulting component to the toolbox, open a form in design mode, 
    and drag the component from the toolbox onto the form. 

    The component should appear in the component tray beneath the form. 
    Right-click the component.  The verbs should appear in the shortcut menu.
*/

namespace CSDesignerVerb
{
    // Associate MyDesigner with this component type using a DesignerAttribute
    [Designer(typeof(MyDesigner))]
    public class Component1 : System.ComponentModel.Component
    {
    }

    // This is a designer class which provides designer verb menu commands for 
    // the associated component. This code is called by the design environment at design-time.
    internal class MyDesigner : ComponentDesigner
    {
        DesignerVerbCollection m_Verbs;

        // DesignerVerbCollection is overridden from ComponentDesigner
        public override DesignerVerbCollection Verbs
        {
            get 
            {
                if (m_Verbs == null) 
                {
                    // Create and initialize the collection of verbs
                    m_Verbs = new DesignerVerbCollection();
            
                    m_Verbs.Add( new DesignerVerb("First Designer Verb", new EventHandler(OnFirstItemSelected)) );
                    m_Verbs.Add( new DesignerVerb("Second Designer Verb", new EventHandler(OnSecondItemSelected)) );
                }
                return m_Verbs;
            }
        }

        MyDesigner() 
        {
        }

        private void OnFirstItemSelected(object sender, EventArgs args) 
        {
            // Display a message
            System.Windows.Forms.MessageBox.Show("The first designer verb was invoked.");
        }

        private void OnSecondItemSelected(object sender, EventArgs args) 
        {
            // Display a message
            System.Windows.Forms.MessageBox.Show("The second designer verb was invoked.");
        }
    }
}

Remarks

A designer verb is a menu command linked to an event handler. Designer verbs are added to a component's shortcut menu at design time. In Visual Studio, each designer verb is also listed, using a LinkLabel, in the Description pane of the Properties window.

Constructors

DesignerVerb(String, EventHandler, CommandID)

Initializes a new instance of the DesignerVerb class.

DesignerVerb(String, EventHandler)

Initializes a new instance of the DesignerVerb class.

Properties

Checked

Gets or sets a value indicating whether this menu item is checked.

(Inherited from MenuCommand)
CommandID

Gets the CommandID associated with this menu command.

(Inherited from MenuCommand)
Description

Gets or sets the description of the menu item for the verb.

Enabled

Gets a value indicating whether this menu item is available.

(Inherited from MenuCommand)
OleStatus

Gets the OLE command status code for this menu item.

(Inherited from MenuCommand)
Properties

Gets the public properties associated with the MenuCommand.

(Inherited from MenuCommand)
Supported

Gets or sets a value indicating whether this menu item is supported.

(Inherited from MenuCommand)
Text

Gets the text description for the verb command on the menu.

Visible

Gets or sets a value indicating whether this menu item is visible.

(Inherited from MenuCommand)

Methods

Equals(Object)

Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
Invoke()

Invokes the command.

(Inherited from MenuCommand)
Invoke(Object)

Invokes the command with the given parameter.

(Inherited from MenuCommand)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
OnCommandChanged(EventArgs)

Raises the CommandChanged event.

(Inherited from MenuCommand)
ToString()

Overrides ToString().

Events

CommandChanged

Occurs when the menu command changes.

(Inherited from MenuCommand)

Applies to

Produkt Versiounen
.NET Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 1.1, 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0, 2.1

See also