CommunicationObject.ThrowIfDisposedOrImmutable Method
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protected public:
void ThrowIfDisposedOrImmutable();
C#
protected internal void ThrowIfDisposedOrImmutable();
member this.ThrowIfDisposedOrImmutable : unit -> unit
Protected Friend Sub ThrowIfDisposedOrImmutable ()
The communication object is in a Faulted state.
Since an object is immutable after Open is called on it, the only state that is both mutable and not disposed is the Created state.
Produkt | Versiounen |
---|---|
.NET | 8 (package-provided), 9 (package-provided), 10 (package-provided) |
.NET Framework | 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1 |
.NET Standard | 2.0 (package-provided) |
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