Training
Modul
Configure and Activate Webhooks - Training
This module explains how to configure and activate webhooks.
Dëse Browser gëtt net méi ënnerstëtzt.
Upgrat op Microsoft Edge fir vun de Virdeeler vun leschten Eegeschaften, Sécherheetsupdaten, an techneschem Support ze profitéieren.
Notiz
We recommend using Automation Rules instead of Webhooks, as Automation Rules supports V2 actions and provides the same functionality as Webhooks.
In complex systems, you may want to provide additional event handling on your custom server. To achieve this, PlayFab offers Webhooks.
Whenever a new event is emitted, it can be forwarded to your server by making a POST request to your custom web endpoint. The event data is then passed as the JSON body of the request.
Wichteg
Entity PlayStream Events will not support forwarding with Webhooks.
To access the Webhooks panel in the PlayFab Game Manager screen:
The image shown below provides an overview of the Webhooks panel.
The image shown below describes the options for configuring a Webhook.
Notiz
The request header keys can be up to 64 characters and the values can be up to 256 characters for each header.
Notiz
You can have several Filters per Group, but each Filter setting must be matched for the event to fall into the Filter Group.
Training
Modul
Configure and Activate Webhooks - Training
This module explains how to configure and activate webhooks.
Dokumentatioun
Actions & Rules quickstart - PlayFab
Quickstart for Actions & Rules.
PlayStream Event Model reference - PlayFab
Overview page for PlayStream event model reference documentation.
Using Player details - PlayFab
Describes how to view and access the features of the Player details page in the PlayFab Game Manager.