D3D12_MEMCPY_DEST structure (d3d12.h)
Describes the destination of a memory copy operation.
C++
typedef struct D3D12_MEMCPY_DEST {
void *pData;
SIZE_T RowPitch;
SIZE_T SlicePitch;
} D3D12_MEMCPY_DEST;
pData
A pointer to a memory block that receives the copied data.
RowPitch
The row pitch, or width, or physical size, in bytes, of the subresource data.
SlicePitch
The slice pitch, or width, or physical size, in bytes, of the subresource data.
This structure is used by a number of helper methods, refer to Helper Structures and Functions for D3D12.
Requirement | Value |
---|---|
Header | d3d12.h |