StandardShaderGUI.Styles Class

Definition

Common names, keywords, and tooltips.

C#
protected static class StandardShaderGUI.Styles
Inheritance
StandardShaderGUI.Styles

Fields

advancedOptionsTitle
albedo
albedoAssignedAtRuntime
albedoMapAlphaMetallicName
albedoMapAlphaSmoothnessName
alphaCutoff
alphaFade
blendedClippingWidth
blurBackgroundRect
blurBorderIntensity
blurMode
blurModeLayer1Name
blurModeLayer2Name
blurModePrebakedBackgroundName
blurTextureIntensity
borderColor
borderColorMode
borderColorModeColorName
borderColorModeGradientName
borderColorModeHoverColorName
borderLight
borderLightOpaque
borderLightOpaqueAlpha
borderLightReplacesAlbedo
borderMinValue
borderWidth
borderWidthWorldScale
channelMap
clippingBorder
clippingBorderColor
clippingBorderWidth
directionalLight
disableAlbedoMapName
edgeSmoothingMode
edgeSmoothingModeAutomaticName
edgeSmoothingValue
emissiveColor
enableChannelMap
enableEmission
enableHoverColorOverride
enableLocalSpaceTriplanarMapping
enableNormalMap
enableProximityLightColorOverride
enableSSAA
enableTriplanarMapping
environmentColoring
environmentColorIntensity
environmentColorThreshold
environmentColorX
environmentColorY
environmentColorZ
fadeBeginDistance
fadeCompleteDistance
fadeMinValue
fluentLightIntensity
fluentOptionsTitle
fourPointGradientAutoFillButton
fourPointGradientBottomLeftColor
fourPointGradientBottomRightColor
fourPointGradientTopLeftColor
fourPointGradientTopRightColor
gradientMode
gradientModeFourPoint
gradientModeIridescence
gradientModeLinear
hoverColorOverride
hoverLight
independentCorners
innerGlow
innerGlowColor
innerGlowPower
iridescenceAngle
iridescenceIntensity
iridescenceThreshold
iridescentSpectrumMap
linearCssGradient
linearGradientAngle
linearGradientColor
linearGradientHelp
metallic
mipmapBias
nearLightFade
nearPlaneFade
normalMap
primaryMapsTitle
propertiesComponentHelp
proximityLight
proximityLightCenterColorOverride
proximityLightMiddleColorOverride
proximityLightOuterColorOverride
proximityLightSubtractive
proximityLightTwoSided
reflections
refraction
refractiveIndex
renderingOptionsTitle
rimColor
rimLight
rimPower
roundCornerMargin
roundCornerMarginWorldScale
roundCornerRadius
roundCornerRadiusWorldScale
roundCorners
roundCornersHideInterior
roundCornersRadius
smoothness
specularHighlights
sphericalHarmonics
stencil
stencilComparison
stencilComparisonName
stencilOperation
stencilOperationName
stencilReadMask
stencilReference
stencilWriteMask
triplanarMappingBlendSharpness
useWorldScale
vertexColors
vertexExtrusion
vertexExtrusionSmoothNormals
vertexExtrusionValue

Applies to

Product Versies
Mixed Reality Graphics Tools Unity 0.4.0