BaseInteractiveElement.IsStateActive(String) Method

Definition

Check if a state is currently active.

C++
public:
 bool IsStateActive(System::String ^ stateName);

Parameters

stateName
String

The name of the state to check

Returns

True if the state is active, false if the state is not active

Applies to

Produkt Wersje
MRTK2 Unity 2019 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.6.0, 2.7.0, 2.8.0