ShaderStateAnimatableProperty Class
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Base class for animatable shader properties.
public ref class ShaderStateAnimatableProperty : Microsoft::MixedReality::Toolkit::Experimental::StateVisualizer::StateAnimatableProperty
public class ShaderStateAnimatableProperty : Microsoft.MixedReality.Toolkit.Experimental.StateVisualizer.StateAnimatableProperty
type ShaderStateAnimatableProperty = class
inherit StateAnimatableProperty
Public Class ShaderStateAnimatableProperty
Inherits StateAnimatableProperty
- Inheritance
- Derived
Animatable |
The name of state animatable property. (Inherited from StateAnimatableProperty) |
Animation |
The duration of the animation in seconds. (Inherited from StateAnimatableProperty) |
Shader |
The name of the shader property to animate. NOTE: Check capitalization if the keyframes in the animation clip have not been set. This name checks for an underscore character at the start and end of the name, but the underscore character might be required for shader property names with more than one word. |
State |
The name of the interaction state associated with this state animatable property. (Inherited from StateAnimatableProperty) |
Target |
The target game object to animate. (Inherited from StateAnimatableProperty) |
Get |
|
Get |
(Inherited from StateAnimatableProperty) |
Remove |
Removes the keyframes in an animation clip. (Inherited from StateAnimatableProperty) |
Set |
Sets the keyframes in an animation clip based on the values of the animatable properties. (Inherited from StateAnimatableProperty) |
Produkt | Wersje |
---|---|
MRTK2 Unity 2019 | 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.6.0, 2.7.0, 2.8.0 |