StateVisualizer.GetAnimatorState(String) Method
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Get an animator state in the animator state machine by state name.
C++
public:
UnityEditor::Animations::AnimatorState ^ GetAnimatorState(System::String ^ animatorStateName);
public UnityEditor.Animations.AnimatorState GetAnimatorState (string animatorStateName);
member this.GetAnimatorState : string -> UnityEditor.Animations.AnimatorState
Public Function GetAnimatorState (animatorStateName As String) As AnimatorState
- animatorStateName
- String
The name of the animator state
UnityEditor.Animations.AnimatorState
The animator state in the animator state machine
Produkt | Wersje |
---|---|
MRTK2 Unity 2019 | 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.6.0, 2.7.0, 2.8.0 |