HandPhysicsServiceProfile.FingerTipKinematicBodyPrefab Property

Definition

The prefab to represent each physics joint

C++
public:
 property UnityEngine::GameObject ^ FingerTipKinematicBodyPrefab { UnityEngine::GameObject ^ get(); };

Property Value

UnityEngine.GameObject

Applies to

Produkt Wersje
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0