ISceneTransitionService.OnTransitionStarted Property

Definition

Called when transition starts. This is called at the beginning of a transition, not at the beginning of a scene load. For scene load events, we recommend using IMixedRealitySceneSystem.

C++
public:
 property Action ^ OnTransitionStarted { Action ^ get(); void set(Action ^ value); };

Property Value

Applies to

Produkt Wersje
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0