IMixedRealityInputSystem.RaiseGestureCompleted Method
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
RaiseGestureCompleted(IMixedRealityController, MixedRealityInputAction, Vector2) |
Raise the Gesture Completed Event. |
RaiseGestureCompleted(IMixedRealityController, MixedRealityInputAction, Quaternion) |
Raise the Gesture Completed Event. |
RaiseGestureCompleted(IMixedRealityController, MixedRealityInputAction, Vector3) |
Raise the Gesture Completed Event. |
RaiseGestureCompleted(IMixedRealityController, MixedRealityInputAction) |
Raise the Gesture Completed Event. |
RaiseGestureCompleted(IMixedRealityController, MixedRealityInputAction, MixedRealityPose) |
Raise the Gesture Completed Event. |
Raise the Gesture Completed Event.
C++
public:
void RaiseGestureCompleted(Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^ controller, Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction action, UnityEngine::Vector2 inputData);
public void RaiseGestureCompleted (Microsoft.MixedReality.Toolkit.Input.IMixedRealityController controller, Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction action, UnityEngine.Vector2 inputData);
abstract member RaiseGestureCompleted : Microsoft.MixedReality.Toolkit.Input.IMixedRealityController * Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction * UnityEngine.Vector2 -> unit
Public Sub RaiseGestureCompleted (controller As IMixedRealityController, action As MixedRealityInputAction, inputData As Vector2)
Parameters
- controller
- IMixedRealityController
- action
- MixedRealityInputAction
- inputData
- UnityEngine.Vector2
Applies to
MRTK2 Unity 2018 2.7.0 i inne wersje
Produkt | Wersje |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
Raise the Gesture Completed Event.
C++
public:
void RaiseGestureCompleted(Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^ controller, Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction action, UnityEngine::Quaternion inputData);
public void RaiseGestureCompleted (Microsoft.MixedReality.Toolkit.Input.IMixedRealityController controller, Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction action, UnityEngine.Quaternion inputData);
abstract member RaiseGestureCompleted : Microsoft.MixedReality.Toolkit.Input.IMixedRealityController * Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction * UnityEngine.Quaternion -> unit
Public Sub RaiseGestureCompleted (controller As IMixedRealityController, action As MixedRealityInputAction, inputData As Quaternion)
Parameters
- controller
- IMixedRealityController
- action
- MixedRealityInputAction
- inputData
- UnityEngine.Quaternion
Applies to
MRTK2 Unity 2018 2.7.0 i inne wersje
Produkt | Wersje |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
Raise the Gesture Completed Event.
C++
public:
void RaiseGestureCompleted(Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^ controller, Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction action, UnityEngine::Vector3 inputData);
public void RaiseGestureCompleted (Microsoft.MixedReality.Toolkit.Input.IMixedRealityController controller, Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction action, UnityEngine.Vector3 inputData);
abstract member RaiseGestureCompleted : Microsoft.MixedReality.Toolkit.Input.IMixedRealityController * Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction * UnityEngine.Vector3 -> unit
Public Sub RaiseGestureCompleted (controller As IMixedRealityController, action As MixedRealityInputAction, inputData As Vector3)
Parameters
- controller
- IMixedRealityController
- action
- MixedRealityInputAction
- inputData
- UnityEngine.Vector3
Applies to
MRTK2 Unity 2018 2.7.0 i inne wersje
Produkt | Wersje |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
Raise the Gesture Completed Event.
C++
public:
void RaiseGestureCompleted(Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^ controller, Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction action);
public void RaiseGestureCompleted (Microsoft.MixedReality.Toolkit.Input.IMixedRealityController controller, Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction action);
abstract member RaiseGestureCompleted : Microsoft.MixedReality.Toolkit.Input.IMixedRealityController * Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction -> unit
Public Sub RaiseGestureCompleted (controller As IMixedRealityController, action As MixedRealityInputAction)
Parameters
- controller
- IMixedRealityController
- action
- MixedRealityInputAction
Applies to
MRTK2 Unity 2018 2.7.0 i inne wersje
Produkt | Wersje |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
Raise the Gesture Completed Event.
C++
public:
void RaiseGestureCompleted(Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^ controller, Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction action, Microsoft::MixedReality::Toolkit::Utilities::MixedRealityPose inputData);
public void RaiseGestureCompleted (Microsoft.MixedReality.Toolkit.Input.IMixedRealityController controller, Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction action, Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose inputData);
abstract member RaiseGestureCompleted : Microsoft.MixedReality.Toolkit.Input.IMixedRealityController * Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction * Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose -> unit
Public Sub RaiseGestureCompleted (controller As IMixedRealityController, action As MixedRealityInputAction, inputData As MixedRealityPose)
Parameters
- controller
- IMixedRealityController
- action
- MixedRealityInputAction
- inputData
- MixedRealityPose
Applies to
MRTK2 Unity 2018 2.7.0 i inne wersje
Produkt | Wersje |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |