InteractableOnGrabReceiver Class

Definition

A basic grab event receiver for detecting grab events (OnGrab, OnRelease) or grab state changes from Interactable When the grab states change, on or off, these events are triggered

C++
public ref class InteractableOnGrabReceiver : Microsoft::MixedReality::Toolkit::UI::ReceiverBase
Inheritance
InteractableOnGrabReceiver

Constructors

InteractableOnGrabReceiver()

Creates a receiver that raises grab start and end events.

InteractableOnGrabReceiver(UnityEvent)

Creates a receiver that raises grab start and end events.

Fields

OnRelease

Invoked on grab release

uEvent (Inherited from ReceiverBase)

Properties

Event

Each Receiver has a base Event it raises, (in addition to others).

(Inherited from ReceiverBase)
HideUnityEvents

Defines whether Unity Events should be hidden in inspector for this type of EventReceiver

(Inherited from ReceiverBase)
Host

Targeted component for Event Receiver at runtime

(Inherited from ReceiverBase)
Name

Name of Event Receiver

(Inherited from ReceiverBase)
OnGrab

Invoked on grab start

Methods

Applies to

Produkt Wersje
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0