ReceiverBase.OnVoiceCommand Method
Important
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A voice command was called
C#
public virtual void OnVoiceCommand (Microsoft.MixedReality.Toolkit.UI.InteractableStates state, Microsoft.MixedReality.Toolkit.UI.Interactable source, string command, int index = 0, int length = 1);
abstract member OnVoiceCommand : Microsoft.MixedReality.Toolkit.UI.InteractableStates * Microsoft.MixedReality.Toolkit.UI.Interactable * string * int * int -> unit
override this.OnVoiceCommand : Microsoft.MixedReality.Toolkit.UI.InteractableStates * Microsoft.MixedReality.Toolkit.UI.Interactable * string * int * int -> unit
Public Overridable Sub OnVoiceCommand (state As InteractableStates, source As Interactable, command As String, Optional index As Integer = 0, Optional length As Integer = 1)
- state
- InteractableStates
- source
- Interactable
- command
- String
- index
- Int32
- length
- Int32
Produkt | Wersje |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |