ReceiverBaseMonoBehavior.OnStateChange Method

Definition

a state has changed

C++
public:
 virtual void OnStateChange(Microsoft::MixedReality::Toolkit::UI::InteractableStates ^ state, Microsoft::MixedReality::Toolkit::UI::Interactable ^ source);

Parameters

source
Interactable

Implements

Applies to

Produkt Wersje
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0