State.CompareState(State) Method
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Returns true if two state objects have identical internal values, false otherwise
C++
public:
bool CompareState(Microsoft::MixedReality::Toolkit::UI::State ^ s);
public bool CompareState (Microsoft.MixedReality.Toolkit.UI.State s);
member this.CompareState : Microsoft.MixedReality.Toolkit.UI.State -> bool
Public Function CompareState (s As State) As Boolean
- s
- State
other State object to compare against
true if identical internal values, false otherwise
Produkt | Wersje |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |