State Class
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State data model, state management and comparison instructions
public ref class State
[System.Serializable]
public class State
[<System.Serializable>]
type State = class
Public Class State
- Inheritance
-
State
- Attributes
Active |
Index of state in current list |
Bit |
Bitwise value of state for comparison |
Index |
Index of State in all available state list |
Name |
Name of state |
Value |
Current value of state (e.g on/off etc) |
Compare |
Returns true if two state objects have identical internal values, false otherwise |
Copy() |
Create copy of current State with identical values |
To |
|
To |
|
To |
Returns a string that represents the current object. |
Produkt | Wersje |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |