CanvasMaterialAnimatorCanvasQuadGlow Class

Definition

This class was auto generated via Assets > Graphics Tools > Generate Canvas Material Animator. Use Unity's animation system to animate fields on this class to drive material properties on CanvasRenderers. Version=0.1.0

public class CanvasMaterialAnimatorCanvasQuadGlow : Microsoft.MixedReality.GraphicsTools.CanvasMaterialAnimatorBase
type CanvasMaterialAnimatorCanvasQuadGlow = class
    inherit CanvasMaterialAnimatorBase
Public Class CanvasMaterialAnimatorCanvasQuadGlow
Inherits CanvasMaterialAnimatorBase
Inheritance
UnityEngine.MonoBehaviour
CanvasMaterialAnimatorCanvasQuadGlow

Constructors

CanvasMaterialAnimatorCanvasQuadGlow()

Fields

_ClipRect

Shader property.

_ClipRectID

Shader property ID.

_ClipRectRadii

Shader property.

_ClipRectRadiiID

Shader property ID.

_Color_

Shader property.

_Color_ID

Shader property ID.

_DstBlend

Shader property.

_DstBlendID

Shader property ID.

_Filter_Width_

Shader property.

_Filter_Width_ID

Shader property ID.

_Fixed_Radius_

Shader property.

_Fixed_Radius_ID

Shader property ID.

_Fixed_Unit_Multiplier_

Shader property.

_Fixed_Unit_Multiplier_ID

Shader property ID.

_Glow_Falloff_

Shader property.

_Glow_Falloff_ID

Shader property ID.

_Glow_Fraction_

Shader property.

_Glow_Fraction_ID

Shader property ID.

_Glow_Max_

Shader property.

_Glow_Max_ID

Shader property ID.

_MainTex

Shader property.

_MainTexID

Shader property ID.

_Radius_

Shader property.

_Radius_ID

Shader property ID.

_SrcBlend

Shader property.

_SrcBlendID

Shader property ID.

_StencilComparison

Shader property.

_StencilComparisonID

Shader property ID.

_StencilOperation

Shader property.

_StencilOperationID

Shader property ID.

_StencilReference

Shader property.

_StencilReferenceID

Shader property ID.

_ZTest

Shader property.

_ZTestID

Shader property ID.

_ZWrite

Shader property.

_ZWriteID

Shader property ID.

Properties

MaterialPropertiesFoldedOut

Flag to keep track of if the material properties are folded out (visible) or not.

(Inherited from CanvasMaterialAnimatorBase)
PreviewMaterial

Accessor to the material used during preview in editor.

(Inherited from CanvasMaterialAnimatorBase)
UseInstanceMaterials

When animated should a new material be instantiated?

(Inherited from CanvasMaterialAnimatorBase)

Methods

ApplyToMaterial()

Call this method after any properties have been modified via code and they need to be applied to the current material.

(Inherited from CanvasMaterialAnimatorBase)
ApplyToMaterial(Material)

This method will apply all serialized material properties on the current CanvasMaterialAnimator to the material passed in.

BuildPreviewGraph(PlayableGraph, Playable)

The Animation window calls this function when it samples an AnimationClip for the first time.

(Inherited from CanvasMaterialAnimatorBase)
GetTargetShaderName()

Returns the name of the shader this class was generated from.

InitializeFromMaterial(Material)

This method will extract all material properties from the material passed in to apply default values to the serialized properties of the current CanvasMaterialAnimator.

RestoreToSharedMaterial()

Call this method when the animator is idle and you wish to return the graphic's material to its default state. This will restore any batching behavior before animating.

(Inherited from CanvasMaterialAnimatorBase)
StartPreview()

Notification callback when the Animation window starts previewing an AnimationClip.

(Inherited from CanvasMaterialAnimatorBase)
StopPreview()

Notification callback when the Animation window stops previewing an AnimationClip.

(Inherited from CanvasMaterialAnimatorBase)
UpdatePreviewGraph(PlayableGraph)

Notification callback when the Animation Window updates its PlayableGraph before sampling an AnimationClip.

(Inherited from CanvasMaterialAnimatorBase)

Applies to