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OculusXRSDKDeviceManagerProfile.CustomHandMaterial Property

Definition

Custom hand material to use for hand tracking hand mesh.

public:
 property UnityEngine::Material ^ CustomHandMaterial { UnityEngine::Material ^ get(); void set(UnityEngine::Material ^ value); };
public UnityEngine.Material CustomHandMaterial { get; set; }
member this.CustomHandMaterial : UnityEngine.Material with get, set
Public Property CustomHandMaterial As Material

Property Value

UnityEngine.Material

Applies to