Follow.FaceUserDefinedTargetTransform Property

Definition

Face a user defined transform rather than using the solver orientation type.

C++
public:
 property bool FaceUserDefinedTargetTransform { bool get(); void set(bool value); };

Property Value

Applies to

Produkt Verzie
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4