Follow.TetherAngleSteps Property
Important
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The division of steps this object can tether to. Higher the number, the more snapping steps.
C++
public:
property int TetherAngleSteps { int get(); void set(int value); };
public int TetherAngleSteps { get; set; }
member this.TetherAngleSteps : int with get, set
Public Property TetherAngleSteps As Integer
Produkt | Verzie |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4 |