BaseControllerPointer.SetCursor(GameObject) Method
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Set a new cursor for this IMixedRealityPointer
C#
public virtual void SetCursor (UnityEngine.GameObject newCursor = default);
abstract member SetCursor : UnityEngine.GameObject -> unit
override this.SetCursor : UnityEngine.GameObject -> unit
Public Overridable Sub SetCursor (Optional newCursor As GameObject = Nothing)
- newCursor
- UnityEngine.GameObject
The new cursor
This GameObject must have a IMixedRealityCursor attached to it.
Produkt | Verzie |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |