BaseHand.HandRay Property
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C++
protected:
virtual property Microsoft::MixedReality::Toolkit::Input::IHandRay ^ HandRay { Microsoft::MixedReality::Toolkit::Input::IHandRay ^ get(); };
protected virtual Microsoft.MixedReality.Toolkit.Input.IHandRay HandRay { get; }
member this.HandRay : Microsoft.MixedReality.Toolkit.Input.IHandRay
Protected Overridable ReadOnly Property HandRay As IHandRay
Produkt | Verzie |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |