BaseInputEventData Class

Definition

Base class of all input events.

C++
public ref class BaseInputEventData abstract : UnityEngine::EventSystems::BaseEventData
Inheritance
UnityEngine.EventSystems.BaseEventData
BaseInputEventData
Derived

Constructors

Properties

EventTime

The UTC time at which the event occurred.

InputSource

The source the input event originates from.

MixedRealityInputAction

The input action for this event.

SourceId

The id of the source the event is from, for instance the hand id.

Methods

BaseInitialize(IMixedRealityInputSource, MixedRealityInputAction)

Used to initialize/reset the event and populate the data.

Applies to

Produkt Verzie
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0