BaseInputEventData Class
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Base class of all input events.
C++
public ref class BaseInputEventData abstract : UnityEngine::EventSystems::BaseEventData
public abstract class BaseInputEventData : UnityEngine.EventSystems.BaseEventData
type BaseInputEventData = class
inherit BaseEventData
Public MustInherit Class BaseInputEventData
Inherits BaseEventData
- Inheritance
-
UnityEngine.EventSystems.BaseEventDataBaseInputEventData
- Derived
Base |
Constructor. |
Event |
The UTC time at which the event occurred. |
Input |
The source the input event originates from. |
Mixed |
The input action for this event. |
Source |
The id of the source the event is from, for instance the hand id. |
Base |
Used to initialize/reset the event and populate the data. |
Produkt | Verzie |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |