BaseInputSimulationService.GetOrAddControllerDevice Method
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C++
protected:
Microsoft::MixedReality::Toolkit::Input::BaseController ^ GetOrAddControllerDevice(Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness, Microsoft::MixedReality::Toolkit::Input::ControllerSimulationMode simulationMode);
protected Microsoft.MixedReality.Toolkit.Input.BaseController GetOrAddControllerDevice (Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness, Microsoft.MixedReality.Toolkit.Input.ControllerSimulationMode simulationMode);
member this.GetOrAddControllerDevice : Microsoft.MixedReality.Toolkit.Utilities.Handedness * Microsoft.MixedReality.Toolkit.Input.ControllerSimulationMode -> Microsoft.MixedReality.Toolkit.Input.BaseController
Protected Function GetOrAddControllerDevice (handedness As Handedness, simulationMode As ControllerSimulationMode) As BaseController
- handedness
- Handedness
- simulationMode
- ControllerSimulationMode
Produkt | Verzie |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |