BaseInputSourceDefinition.GetDefaultMappings(Handedness) Method

Definition

Provides the default interactions for this source type with a specific handedness.

C++
public:
 virtual System::Collections::Generic::IReadOnlyList<Microsoft::MixedReality::Toolkit::Input::MixedRealityInputActionMapping ^> ^ GetDefaultMappings(Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness);

Parameters

handedness
Handedness

The handedness the mappings should be provided for.

Returns

The default interactions for this source with a specific handedness.

Implements

Applies to

Produkt Verzie
MRTK2 Unity 2018 2.6.0, 2.7.0
MRTK2 Unity 2019 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.6.0, 2.7.0, 2.8.0