ControllerPoseSynchronizer.OnInputUp(InputEventData) Method
Important
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Input Up updates from Interactions, Keys, or any other simple input.
C++
public:
virtual void OnInputUp(Microsoft::MixedReality::Toolkit::Input::InputEventData ^ eventData);
public virtual void OnInputUp (Microsoft.MixedReality.Toolkit.Input.InputEventData eventData);
abstract member OnInputUp : Microsoft.MixedReality.Toolkit.Input.InputEventData -> unit
override this.OnInputUp : Microsoft.MixedReality.Toolkit.Input.InputEventData -> unit
Public Overridable Sub OnInputUp (eventData As InputEventData)
- eventData
- InputEventData
Produkt | Verzie |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |