FocusProvider.NumFarPointersActive Property

Definition

The number of pointers that support far interaction (like motion controller rays, hand rays) that are active (IsInteractionEnabled == true), excluding the gaze cursor

C++
public:
 property int NumFarPointersActive { int get(); };

Property Value

Applies to

Produkt Verzie
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0