GazeConePointer.RaisePointerDown Method

Definition

Press this pointer. This sends a pointer down event across the input system.

C#
public void RaisePointerDown (Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction mixedRealityInputAction, Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness = Microsoft.MixedReality.Toolkit.Utilities.Handedness.None, Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource inputSource = default);

Parameters

mixedRealityInputAction
MixedRealityInputAction

The input action that corresponds to the pressed button or axis.

handedness
Handedness

Optional handedness of the source that pressed the pointer.

Applies to

Produkt Verzie
MRTK2 Unity 2019 2.8.0
MRTK2 Unity 2020 2.8.0