IMixedRealityEyeGazeProvider.IsEyeTrackingEnabledAndValid Property

Definition

Whether eye tracking data is currently been used for gaze rather then head pose. Eye Tracking must be both enabled and have valid data.

C++
public:
 property bool IsEyeTrackingEnabledAndValid { bool get(); };

Property Value

Applies to

Produkt Verzie
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0