IMixedRealityInputPlaybackService.LoadInputAnimationAsync(String) Method

Definition

Try to load input animation data from the given file asynchronously.

C++
public:
 System::Threading::Tasks::Task<bool> ^ LoadInputAnimationAsync(System::String ^ filepath);

Parameters

filepath
String

Returns

True if loading input animation from the file succeeded.

Applies to

Produkt Verzie
MRTK2 Unity 2018 2.6.0, 2.7.0
MRTK2 Unity 2019 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.6.0, 2.7.0, 2.8.0