MixedRealityControllerMapping Struct

Definition

Used to define a controller or other input device's physical buttons, and other attributes.

C++
public value class MixedRealityControllerMapping
Inheritance
MixedRealityControllerMapping
Attributes

Constructors

Properties

ControllerType

Controller Type to instantiate at runtime.

Description

Description of the Device.

Handedness

The designated hand that the device is managing.

HasCustomInteractionMappings

Is this controller mapping using custom interactions?

Interactions

Details the list of available buttons / interactions available from the device.

SupportedControllerType

Applies to

Produkt Verzie
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0