MixedRealityInputSimulationProfile.DefaultHandDistance Property

Definition

Caution

Use DefaultControllerDistance instead.

Default distance of the hand from the camera

C++
public:
 property float DefaultHandDistance { float get(); };

Property Value

Attributes

Applies to

Produkt Verzie (Zastarané)
MRTK2 Unity 2018 (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0)
MRTK2 Unity 2019 (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0)
MRTK2 Unity 2020 (2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0)