MixedRealityInputSimulationProfile.MouseLookButton Property
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Controls how mouse look control is activated
C++
public:
property Microsoft::MixedReality::Toolkit::Input::KeyBinding MouseLookButton { Microsoft::MixedReality::Toolkit::Input::KeyBinding get(); };
public Microsoft.MixedReality.Toolkit.Input.KeyBinding MouseLookButton { get; }
member this.MouseLookButton : Microsoft.MixedReality.Toolkit.Input.KeyBinding
Public ReadOnly Property MouseLookButton As KeyBinding
Produkt | Verzie |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |