SimulatedArticulatedHand.DefaultInteractions Property
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The simulated articulated hand's default interactions.
C++
public:
virtual property cli::array <Microsoft::MixedReality::Toolkit::Input::MixedRealityInteractionMapping ^> ^ DefaultInteractions { cli::array <Microsoft::MixedReality::Toolkit::Input::MixedRealityInteractionMapping ^> ^ get(); };
public override Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] DefaultInteractions { get; }
member this.DefaultInteractions : Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[]
Public Overrides ReadOnly Property DefaultInteractions As MixedRealityInteractionMapping()
A single interaction mapping works for both left and right controllers.
Produkt | Verzie |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4 |