IMixedRealitySceneSystem.ContentSceneNames Property
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An array of content scenes available to load / unload. Order in array matches build order. Useful if you want to present an ordered list of options, or if you want to track which scenes are loaded via IsContentLoaded.
C++
public:
property cli::array <System::String ^> ^ ContentSceneNames { cli::array <System::String ^> ^ get(); };
public string[] ContentSceneNames { get; }
member this.ContentSceneNames : string[]
Public ReadOnly Property ContentSceneNames As String()
String[]
Produkt | Verzie |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |