IMixedRealitySceneSystem.OnSceneUnloaded Property

Definition

Called when scene has been unloaded Called for all scene types (content, lighting and manager) Includes scene name

C++
public:
 property Action<System::String ^> ^ OnSceneUnloaded { Action<System::String ^> ^ get(); void set(Action<System::String ^> ^ value); };

Property Value

Applies to

Produkt Verzie
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0