RuntimeLightingSettings Struct

Definition

A struct that mimics the lighting settings stored in a scene. Used to store, retrieve and interpolate lighting settings. Omits any editor-only settings.

C++
public value class RuntimeLightingSettings
Inheritance
RuntimeLightingSettings
Attributes

Fields

Methods

Black(RuntimeLightingSettings)

Sets continuous settings to 'black' without changing any discrete features.

Lerp(RuntimeLightingSettings, RuntimeLightingSettings, Single)

Lerps between two settings

Applies to

Produkt Verzie
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0