AssetSwapUtility Class

Definition

A scriptable object which contains data and UI functionality to swap object (asset) references within a scene.

C++
public ref class AssetSwapUtility : UnityEngine::ScriptableObject
Inheritance
UnityEngine.ScriptableObject
AssetSwapUtility
Attributes
UnityEngine.CreateAssetMenuAttribute

Constructors

Fields

AssetCount

The number of assets in each theme. Must contain at least 1 item.

Themes

The list of themes within the collection. Must contain at least 2 items.

Applies to

Produkt Verzie
MRTK2 Unity 2018 2.6.0, 2.7.0
MRTK2 Unity 2019 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.6.0, 2.7.0, 2.8.0