InspectorUIUtility.DrawLabel(String, Int32, Color) Method
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Draw a basic label
C++
public:
static void DrawLabel(System::String ^ title, int size, UnityEngine::Color color);
public static void DrawLabel (string title, int size, UnityEngine.Color color);
static member DrawLabel : string * int * UnityEngine.Color -> unit
Public Shared Sub DrawLabel (title As String, size As Integer, color As Color)
- title
- String
- size
- Int32
- color
- UnityEngine.Color
Produkt | Verzie |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |