MixedRealityEditorSettings Class

Definition

Editor runtime controller for showing Project Configuration window and performance checks logging in current Unity project

C++
public ref class MixedRealityEditorSettings : UnityEditor::Build::IActiveBuildTargetChanged, UnityEditor::Build::IPreprocessBuildWithReport
Inheritance
MixedRealityEditorSettings
Attributes
UnityEditor.InitializeOnLoadAttribute
Implements
UnityEditor.Build.IActiveBuildTargetChanged UnityEditor.Build.IOrderedCallback UnityEditor.Build.IPreprocessBuildWithReport

Constructors

Properties

callbackOrder System.Object.callbackOrder
IgnoreProjectConfigForSession

Session state wrapper that tracks whether to ignore checking Project Configuration for the current Unity session

Methods

OnActiveBuildTargetChanged(BuildTarget, BuildTarget) UnityEditor.Build.IActiveBuildTargetChanged.OnActiveBuildTargetChanged(UnityEditor.BuildTarget,UnityEditor.BuildTarget)
OnPreprocessBuild(BuildReport) UnityEditor.Build.IPreprocessBuildWithReport.OnPreprocessBuild(UnityEditor.Build.Reporting.BuildReport)

Applies to

Produkt Verzie
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0