MixedRealityShaderGUI.PropertyEnabled(MaterialProperty) Method
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Check whether shader feature is enabled
C++
protected:
static bool PropertyEnabled(UnityEditor::MaterialProperty ^ property);
protected static bool PropertyEnabled (UnityEditor.MaterialProperty property);
static member PropertyEnabled : UnityEditor.MaterialProperty -> bool
Protected Shared Function PropertyEnabled (property As MaterialProperty) As Boolean
- property
- UnityEditor.MaterialProperty
float property to check against
false if 0.0f, true otherwise
Производ | Верзије |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |