ScriptUtilities.RemoveScriptingDefinitions(BuildTargetGroup, String[]) Method

Definition

Removes a set of symbolic constant definitions to Unity's Scripting Define Symbols from the specified build target group.

C++
public:
 static void RemoveScriptingDefinitions(UnityEditor::BuildTargetGroup targetGroup, cli::array <System::String ^> ^ symbols);
C++
public:
 static void RemoveScriptingDefinitions(UnityEditor::BuildTargetGroup targetGroup, ... cli::array <System::String ^> ^ symbols);

Parameters

targetGroup
UnityEditor.BuildTargetGroup

The build target group for which the symbols are to be removed.

symbols
String[]

Array of symbols to remove.

Applies to

Производ Верзије
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0