DateTimePatternGenerator.GetSkeletons Method
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Return a list of all the skeletons (in canonical form) from this class, and the patterns that they map to.
[Android.Runtime.Register("getSkeletons", "(Ljava/util/Map;)Ljava/util/Map;", "GetGetSkeletons_Ljava_util_Map_Handler", ApiSince=24)]
public virtual System.Collections.Generic.IDictionary<string,string>? GetSkeletons (System.Collections.Generic.IDictionary<string,string>? result);
[<Android.Runtime.Register("getSkeletons", "(Ljava/util/Map;)Ljava/util/Map;", "GetGetSkeletons_Ljava_util_Map_Handler", ApiSince=24)>]
abstract member GetSkeletons : System.Collections.Generic.IDictionary<string, string> -> System.Collections.Generic.IDictionary<string, string>
override this.GetSkeletons : System.Collections.Generic.IDictionary<string, string> -> System.Collections.Generic.IDictionary<string, string>
- result
- IDictionary<String,String>
an output Map in which to place the mapping from skeleton to pattern. If you want to see the internal order being used, supply a LinkedHashMap. If the input value is null, then a LinkedHashMap is allocated. <p> Issue: an alternate API would be to just return a list of the skeletons, and then have a separate routine to get from skeleton to pattern.
the input Map containing the values.
- Attributes
Return a list of all the skeletons (in canonical form) from this class, and the patterns that they map to.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Produkt | Versioner |
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.NET for Android | .NET for Android API 34, .NET for Android API 35 |